Library Task:
Recent 3D Artist:
For my more recent 3D designer I chose Justin Davis. Justin is a Digital artist who designs 3D images, as well as concept art and 2D images.
An image that stood out to me was the following;
As you can see Justin gives you some information regarding the polys used in this image unfortunately he gives no further detail, what the picture if off for example.
I did some analysis of the image myself, and it looks to me like perhaps a shrine or an alter or some sort. This image inspired me because it gave me some great ideas for my FMP. I am creating a medieval styled exploration level, and this image alone has opened up a whole new set of ideas. For example a church, with an alter/shrine, or perhaps a secret tunnel entrence, the ideas this image gives are endless.
Justin's website can be found here: http://www.davis3d.net/
Historical 3D Artist:
For the historical artist section of this task, I haven't chosen an artist, but a 3D image that inspired me and was so interesting I had to write about it. The artist was Sutherland however that is next to no information on him, mainly his work.
I am talking about the first ever real life object that was scanned and brought into a 3D modelling software. This object was a VW Beetle.
These days we take hyper-realistic scans and rendering for granted, however this VW beetle was scanned and rendered in 1972!
The scanning process was very different to how it is today, Sutherland and his team needed to scan a physical object, break its surface down into polygons, measure every line, and get that resulting data into their computers.